Ok. When I have time I will hook ya up with how to do that.
Instructions are unclear on the last part. Where or what is the gameobject?
I think there is a bug with the armature of the animation. It default poses the character on the animation demo to the right. Did you configure it correctly to work with all models?
Then why is there footstep sounds in the unity package
I can't hear this thing's footsteps when I walk around. Do you have to import this manually or did you miss something
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